#2 Devlog


In this devlog I want to introduce you to changes I'm gonna made about some aspects of the game.

New business model:
Most important for you as a player it's gonna be there will no longer be a demo for a game. I'm resigning from the model pay-to-play and changing it to free-to-play without any monetization or other similar business models that only bring unnecessary frustration. Game gonna be completly FREE on itch.io and game.jolt. So there is a question what about a release date.

New info about release:
There is still a lot to do to make the gaming experience as good as possible, so a date by the end of May seems most likely, but there may be delays due to my exams in early May. The game itself will launch in early access so that I can get feedback about the game not only from posts.

Whats new:
Currently I'm just fixing some bugs and rethinking what direction game should go, so thats why I'm gonna start using some tools to help me organize my thoughs on what I need to do now or I can delay to do later. If Im gonna figure it out gonna post it on my twitter so stay tunned.

For today it's all, stay tunned for later updates.

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